> For the complete documentation index, see [llms.txt](https://nobit.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://nobit.gitbook.io/docs/setting-up/installation.md).

# Installing

Five minutes, no dependencies, no changes to your other scripts.

### 1. Put the folder in place

Drop the `nobit_map` folder into your server's `resources` directory — the same place your other scripts live. If you keep resources in a bracket folder such as `[standalone]`, that is fine too.

{% hint style="warning" %}
Do not rename the folder. It must stay exactly **`nobit_map`**, because other scripts refer to it by that name.
{% endhint %}

### 2. Start it

Add this line to your `server.cfg`:

```
ensure nobit_map
```

### 3. Restart the server

Start the server (or type `ensure nobit_map` in the server console if it is already running). The game's native radar disappears and the new minimap takes its place.

That's it — there is nothing to install, build or download separately.

***

### Requirements

* Any FiveM server. It does not need a framework, a database, or any other resource.
* Nothing else. If you would rather offer only the flat 2D map, see [`dimension3dEnabled`](/docs/setting-up/configuration.md#turning-3d-off).

### Tutorial: transfer blip names

Blips made by other scripts show up on their own, but GTA does not let anything read a blip's *name* back — so those blips are labelled `Blip 52` instead of `Pizza This`. If you want proper names, see [Blip names](/docs/setting-up/blip-names.md).
