> For the complete documentation index, see [llms.txt](https://nobit.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://nobit.gitbook.io/docs/welcome.md).

# Welcome

A complete replacement for GTA's map — minimap, fullscreen map and pause menu.

**nobit\_map** replaces the map on your FiveM server. It gives your players three things:

* a **fully customizable minimap** instead of the game's default radar
* a **fullscreen map** they open with a key (`M` by default)
* a **map panel inside the pause menu**, with their name, ID, street and face

All three are the same map. Opening the big map grows it out of the minimap corner, and closing it puts it back — nothing jumps or flashes ensuring smooth experience.

<figure><img src="https://1482860765-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FNiSB1Ypwh6880NDupcme%2Fuploads%2Fgit-blob-9c1580ffbf3c02a62c893eb01605c5b8dfb10d1d%2Fmap.png?alt=media" alt=""><figcaption><p>The fullscreen map</p></figcaption></figure>

### What makes it different

|                                           |                                                                                                                                    |
| ----------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------- |
| **2D or 3D**                              | Players can flip the map into a real 3D model of the city — buildings stand up, hills have shape, and the map is draped over them. |
| **It just works with your other scripts** | Blips created by any other resource show up automatically. You do not have to change those scripts.                                |
| **Real walking routes**                   | GTA normally refuses to draw a route on foot. This one does. Boats and aircraft get a direct line with distance and bearing.       |
| **Players customise it**                  | Position, size, roundness, border, shadow, colour accent and map style — and it all remembers itself between sessions.             |

### Where to go next

* [Installing](https://github.com/gr4cka/nobit_map/tree/main/documentation/setting-up/installation.md) — get it running
* [Configuration](https://github.com/gr4cka/nobit_map/tree/main/documentation/setting-up/configuration.md) — the one file you can edit
* [Using the map](/docs/for-your-players/using-the-map.md) — what to tell your players
* [FAQ](/docs/help/faq.md) — the questions people actually ask
* [Troubleshooting](/docs/help/troubleshooting.md) — when something looks wrong
* [For developers](/docs/reference/developers.md) — hooking your own scripts into it
